Icon Architect 1.0 is a point-and-click adventure game in development by Neil Cicierega.
According to Neil's thread on the Adventure Game Studio forum:
This is a full-length game I'm working on. It takes place within the headquarters of a major computer company-- contemporaries of Microsoft, Apple, and NeXT...
The hero is Jan,
a young graphic designer who is tasked by Giacomo,
(master painter of clipart and icons)
with taking reference photos of wastebaskets.
Their team is building a revolutionary operating system.
Jan will explore the burgeoning world of tech culture;
A state-of-the-art corporation
on the verge of unleashing an incredible new paradigm.
Jan soon becomes caught up in an industrial espionage plot,
uncovering the strange, world-shattering secrets of her employers.
Exactly why is this OS so revolutionary?
Exactly how many floors does this building have?